250. Ppudata palette read exception
Implement the PPUDATA ($2007) palette read exception.
Lesson 250 of 356 · tests/chapter_03_ppu_memory_and_graphics_data/test_250_ppudata_palette_read_exception.py
Reference
https://www.nesdev.org/wiki/PPU_registers#PPUDATAFile to update
emulator/ppu/ppu.pyConstants to add
PALETTE_START_ADDR = 0x3F00
PALETTE_END_ADDR = 0x3FFFWhy this step exists
Normal PPUDATA reads are buffered
read $2007:
return old ppu_data_buffer
reload ppu_data_buffer from ppu_bus.read(vram_addr)
increment vram_addrPalette reads are the exception. When vram_addr points to palette memory:
$3F00-$3FFFthe PPU returns the palette byte immediately instead of returning the old buffer.
Important detail
The old buffer is still discarded. On normal NES PPUs, the buffer is reloaded from the shadowed nametable memory behind the palette address:
$3F00 -> reload buffer from $2F00
$3F10 -> reload buffer from $2F10That means palette reads affect both
- the value returned to the CPU
- the internal ppu_data_buffer used by future normal reads
Suggested implementation pseudocode, matching the explicit comment style:
PALETTE_START_ADDR = 0x3F00
PALETTE_END_ADDR = 0x3FFF
case 0x2007: # PPU DATA read
# Palette data is returned immediately.
if PALETTE_START_ADDR <= self.vram_addr <= PALETTE_END_ADDR:
value = self.ppu_bus.read(self.vram_addr)
# Read buffer is discarded and reloaded from shadowed memory:
# vram_addr - 0x1000
# Example: 0x3F00 -> 0x2F00
self.ppu_data_buffer = self.ppu_bus.read(self.vram_addr - 0x1000)
else:
# Normal PPUDATA reads return the old buffer first.
value = self.ppu_data_buffer
# Then the buffer is reloaded from current PPU memory.
self.ppu_data_buffer = self.ppu_bus.read(self.vram_addr)
increment = 32 if self.ctrl & CTRL_VRAM_INCREMENT_BY_32 else 1
# Keep vram_addr in the 14-bit PPU address range.
self.vram_addr = (self.vram_addr + increment) & 0x3FFF
# Preserve self.data for old test compatibility/debugging.
self.data = value
return self.dataOut of scope
- palette RAM mirroring, such as $3F10 -> $3F00
- accurate palette color values
- rendering
Run this lesson
uv run pytest tests/chapter_03_ppu_memory_and_graphics_data/test_250_ppudata_palette_read_exception.py -v